void setup () {
size(600,600);
background(250,240,240);
}
float x = random(100,200);
void draw()
{
fill(255);
rectMode(CENTER);
rect(width/2,(height/2)-(x/2),x,x/2);
rect(width/2,(height/2)+(x/2),x,x/2);
rect((width/2)+(x/2),height/2,x/2,x);
rect((width/2)-(x/2),height/2,x/2,x);
rect(width/2-x/4,height/2-x/4,x/2,x/2);
rect(width/2+x/4,height/2-x/4,x/2,x/2);
rect(width/2-x/4,height/2+x/4,x/2,x/2);
rect(width/2+x/4,height/2+x/4,x/2,x/2);
}
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