Wednesday, 15 February 2012


 void setup () {
  size(600,600);
  background(250,240,240);
}
float x = random(100,200);
void draw()
{
  fill(255);
  rectMode(CENTER);

  rect(width/2,(height/2)-(x/2),x,x/2);
  rect(width/2,(height/2)+(x/2),x,x/2);
  rect((width/2)+(x/2),height/2,x/2,x);
  rect((width/2)-(x/2),height/2,x/2,x);
  rect(width/2-x/4,height/2-x/4,x/2,x/2);
  rect(width/2+x/4,height/2-x/4,x/2,x/2);
  rect(width/2-x/4,height/2+x/4,x/2,x/2);
  rect(width/2+x/4,height/2+x/4,x/2,x/2);
}

No comments:

Post a Comment